Overworld Editor RE help

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Overworld Editor RE help

Post  Guest on Mon Jan 16, 2012 9:41 am

I'm trying to import a sprite and when it changes to Bitmap it looks completely different. And when it goes to the ROM I pretty much have to redo the whole thing over again.
Is there a way I can save it as PNG? I do know you can save things with unLZ but I don't know the number codes.

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Re: Overworld Editor RE help

Post  Relyt on Mon Jan 16, 2012 10:08 am

If the bitmap either A) isn't the proper size or B) doesn't have the correct palette, then it won't go into the Overworld Editor correctly.
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Re: Overworld Editor RE help

Post  Guest on Mon Jan 16, 2012 10:11 am

I tried to Copy and Paste the picture over the old one.

Does this mean I'll have to manually change the picture by recoloring the sprite I want to change?

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Re: Overworld Editor RE help

Post  SilverShiningMoon on Mon Jan 16, 2012 10:28 am

Ty, I understand his problem. He's saying when he converts something into a 16 bit or whatever, its all jacked up, like some colors are different. The answer for this is that you are suppose to mess around with the color thing at the bottom, till you get the right colors than edit, or just change the pallete for him, or her and than just manually change the palette so no other sprites messes up...XD I just figured out my own problem.... Laughing
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Re: Overworld Editor RE help

Post  Guest on Mon Jan 16, 2012 10:30 am

"all the colors are different" in an understatement.
So I need to play with it a little?

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Re: Overworld Editor RE help

Post  SilverShiningMoon on Mon Jan 16, 2012 11:31 am

I kinda mean that you need to know two basic things though.

-How to change the whole palette of one sprite.
-How to manually change the palette

This takes place on OverWorld Editor, I use NSE, so it might go differently...
Dang I got to use this own idea.
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Re: Overworld Editor RE help

Post  Guest on Tue Jan 17, 2012 7:36 am

I can "sketch" the whole thing on Overworld Editor. This will probably save frustration and I do need to learn how to custom sprite like that, I guess.

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Re: Overworld Editor RE help

Post  HitoshirezuJamal on Thu Feb 02, 2012 7:06 am

I'm not sure if you've solved this problem yet, but if you're saying that when you import a sprite, the palette colors on the sprites are completely different, there are 2 very simple way to rectify this:

1. Under "Info1: Sprite Header", you should see "Palette #:". There are certain palettes that you can change your sprite to, and if one of them happen to be the correct one, problem solved!

2. If, by chance, you're importing a sprite from a different ROM and the palettes on that particular ROM are slightly/completely different, then you may want to check "Import palette" (right under "Import image"). This will also change all of the sprites' colors on that particular palette, but if you're not really using them, or if you're going to use them for other characters' palettes, then it's no big deal. This can be easily reversed, anyhow.

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